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Thread Statistics | Show CCP posts - 8 post(s) |

Ciar Meara
Virtus Vindice
52
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Posted - 2011.09.07 09:34:00 -
[1] - Quote
Cyzlaki wrote:No one cares.
I do. CCP mayhaps not, or not so you'd notice.
Rodj Blake wrote:Har Harrison wrote:Round table is in Rodj's CQ next year - that's assuming anyone other then him can get into them by then  Minmatars are only allowed in if they're accompanied by a responsible adult.
NEVER, go into rodj CQ, alternativly, never invite him to yours. Terrible things happen... :( - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |

Ciar Meara
Virtus Vindice
55
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Posted - 2011.09.07 13:11:00 -
[2] - Quote
You know if you mention beer there are going to be dev's. - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |

Ciar Meara
Virtus Vindice
55
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Posted - 2011.09.12 12:40:00 -
[3] - Quote
Somebody is clearly bumping the Faction Warfare thread, I approve. - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |

Ciar Meara
Virtus Vindice
104
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Posted - 2011.09.20 12:33:00 -
[4] - Quote
Next fanfest! FW panel in the main hall with all the devs! Hell make FW the theme of the fanfest with different corners and missions and plexes (bars) for every faction. YEAH BEER! - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |

Ciar Meara
Virtus Vindice
137
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Posted - 2011.10.07 09:24:00 -
[5] - Quote
I honestly hate the idea of plexes, unless they are generated by players who decide to attack a certain system and thus setup a plex/forward command bases to start the invasion/start to take the system.
Having random plexes spawn about to orbit while they are capturing the flag with an npc or two present is of 0 interest to me. Purpose, focus and player management is. - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |

Ciar Meara
Virtus Vindice
137
|
Posted - 2011.10.07 11:12:00 -
[6] - Quote
Rodj Blake wrote:So it should be possible to do something that triggers an incursion-type event in system X?
I am intrigued by your idea, and would like to subscribe to your newsletter.
Yes an incursion like event that escaltes in time, if it is stopped soon enough it fizzles out, if capsuleers are able to defeat enemy fleets and thus prevent the incursions to build up the invastion (for the moment) is stopped.
If it isn't the ticker start to tick. What these incursion attack where they are located and how they are spawned is a matter for discussion but I like that idea + there is allready a mechanic in game for it regarding the sansha's.
Amun Khonsu wrote: Making FW more 'occupancy' focused gives meaning to plexing. Random spawns is a lazy mechanic that lends to no military strategy at all on the part of the player.
Time for out of the box crackpot idea here so bear with me...
FW should be occupancy focused giving benefits 'of some kind' to the occupying militia (as I mentioned before perhaps restrictions on docking at the occupying racial stations and those stations firing on enemies camping it).
Capturing plexes should be strategically thought out, sought after and fought for by the players. What could happen here is that corps can choose which systems to assault up to a certain number (Im thinking 1) per corp. When said system is chosen, it shows up on the player map (similar to number of ships killed in system, etc options) or faction warfar window, commonly brought up in station. It can show as being under assault (even perhaps which corp has chosen to assault it to let people prioritise the threat of the enemy by known reputation and activity) giving players an idea of what systems they should be focusing on for defense or attack. Type of plexes turn up in order and a certain number allowed per day in chosen system until the system is turned.
Plexing can still have NPC's for defense and ranked as Bob suggested to allow new players to have a chance. NPC drops, LP, faction standings and rank awards remaining the same, except of turning a system. Shooting a bunker and turning a system should also carry with it greater benefits (owing towards faction standing, LP and rank) than plexing as it is the fulfillment of a militia members ultimate duty that builds on everyday plexing.
Third party involvement should be nerfed, ie make supers more vulnerable in low sec. Restrict non-milita members from entering militia plexes. Keep pirates pirating and militia members carrying out militia oriented duties. Allow alliances to join or be formed in militia under the banner of the government they choose to serve to balance out pirate alliances that are active in the FW areas camping gates etc. *cough*AMAMAKE** which prevent new players from even getting to a militia fight or plex.
erm.... stepping out on a limb with crackpot idea. maybe more to come, but just some unformed thoughts here. Im sure it will bring some more life to the thread leastways. Enjoy!
I can pretty much agree with everything you wrote, in light of the fact that attacks should be one by corps/militias. In order to make it pure eve the defender would not know who attack what system just that there are attacks, what corp is exactly attack and with how many players should be done with good old fashioned spies and recon ships. Misdirection is part of warfare.
With the occupancy based and denying of docking rights the fact that logistics would begin to matter is important to.
- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |
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